💨 Animations

Animations Module: an area that adds motion to your augmented reality object. This AR functionality breaths life into your creation!

Glossary of Studio Terms

Loop: for those 3D model experiences with "baked" animations. Creators can choose what type of animation cadence they'd like for their experiences (note: supported with world, face, and marker tracked placements): +Loop once: plays the animation one time +Loop repeat: In repeat and pingpong modes, the clip plays once plus the specified number of repetitions. +Loop pingpong: In pingpong modes, the clip plays once plus the specified number of repetitions. For pingpong, every second clip plays in reverse.

Time Scale: Scaling factor for playback speed. A value of 0 causes the animation to pause. A value of 1 is normal playback speed. Negative values cause the animation to play backwards.

The looping feature is applied to those experiences with baked animations.

Animated Rotation

Set up an animation of the model over a specific axis. (note: works with world tracking and marker tracking based experiences)

Axis: the x, y, or z dimension that the creator can determine the animation rotates over. Value for each are between -1 to 1.

Revolution Speed: the speed for a single full revolution in milliseconds. Note: the higher the number the slower the revolution speed.

How to Configure an Animation in the Studio

  1. Upload a photo/video/3D object/message in General Data

  2. Navigate to Editor Mode > Animations Module

  3. Select the animation loop

  4. Turn on the animated rotation

  5. Choose the access

  6. Select the speed

  7. Save

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